Re: reveals the game anchor: the 30 year old "electric power Buddha" has an annual income of over ten million.
2016 "China Game Industry Report", showing that the actual sales revenue of the Chinese e-game market reached 50 billion 460 million yuan, accounting for 30.5% of the actual sales revenue of the Chinese game market. Cindy, one of the cultural CEO, revealed that in recent two years the rapid development of the electronic competition industry has resulted in more capital inflows, including Wang Sicong's involvement. However, the development of the competition industry is also facing a bottleneck. The head of the Jiangsu E-sports association also said that the promotion of E-sports lacks official financial support. The government has been losing its voice for many years and has not issued any regulatory or guiding policies for the competition.
at present, more and more colleges and universities in the country have set up relevant professional courses in electric field, and become a new direction of employment in the future. "Future human" director said that despite the great prospect of e-sports, the continuing development of the electric competition needs to add more attention to the factors such as the net red, the beauty value and the standard industry standards.
industry uncovering
fans determine how much money to take: net red year into millions of start, novice two white
as an important communication channel for the Internet, the game is becoming more and more closely linked between live and games. The report shows that in 2016, the number of Chinese live broadcast users exceeded 100 million. The number of people watching the live broadcast platform has also become an important basis for judging the success of the e-sports events. The living condition of the red anchor group with fans is also attracting public attention.
electric competition network red host mainly concentrated in the competition brokerage companies and live platform, the electric competition brokerage company "grand God competition" related staff told the Yangzi Evening News reporter, the current competition industry high income employees are divided into several echelons: the first echelon, more than 10 million annual income, the conservative estimate of more than 30 people; The annual income of the two tier team is 5 million -1000, which is mainly concentrated in the professional players. The third tier team's annual income is between 1 million -500 and more than 200.
one mash cultural media (Shanghai) Co., Ltd. CEO Cindy introduced that the main type of competition is divided into three types, electronic competitive professional players, their daily work life is around the competition, daily training for more than 8 hours, some professional players will contract with the direct broadcasting platform, training to live, he live, he live, he live broadcast, he live broadcast, he live broadcast, he live broadcast, he live broadcast, he live broadcast, he live broadcast, he live live, he live live, he live broadcast, he live broadcast, he Their income comes from contract income, team wage and event bonuses; the other two types belong to E-sports anchors. Their specific identities are professional team retired players or people who play very well in regular games. They live broadcast on live platforms to remove fans from the broadcast period. The gifts are also considerable.
"but the real game of fame and fortune is really rare." Similar to JY's statement, Cindy also said that what everyone was concerned about was a successful case in the net red anchor, but it looked gorgeous and it was difficult to walk. "Anchor is like an online shop. There is more traffic and more fans. The new anchor doesn't get much revenue because there are no fans." He believes that as the total number of fans of the live platform is relatively fixed, the industry is also forming the "Matthew effect" that the stronger the stronger and the weaker the weaker.