Focus on JavaScript - based products in 2008
2008, it is a very exciting year for JavaScript, many high people join in the camp of JavaScript and Web development, browser vendors compete in technology, and the performance of the rendering engine and the JavaScript interpretation engine is increasing. More and more people have developed various JavaScript based magic demonstrations, so that more people can understand the charm of JavaScript. This is a summary, which also indicates a more brilliant start of 2009.
[b] original title [/b]:2008 - A Year of Awesome JavaScript
[b] author [/b]:Jacob Seidelin
if you are interested in JavaScript, recommend all the links mentioned in the open text, actually test the effect, but it is necessary to use the latest version of the 3.1 or other browsers. If you use Firefox to remember to open tracemonkey, otherwise some of the effects will be slow, and do not open the two experimental windows at the same time, and may cause the browser to die. Also, a considerable number of links need to be turned over.
[b] below is the translation of the original text [/b]:
for JavaScript, 2008 is a great year, because a lot of cattle have joined the development of JavaScript, Canvas elements and Web. Browser vendors are competing with each other to try to surpass their opponents in the performance of JavaScript, and the biggest beneficiaries are developers and end-users, because they can now develop something great, which were unthinkable in the past. Here is a list of products that I have focused on in the whole 2008 and developed based on JavaScript.
[b] game [/b]
for JavaScript games, 2008 is a very important year. The game based on DHTML and Canvas has already shaken the dominance of Flash in some aspects. Many classic video games have been transplanted in this way, such as super Marie, bean eating people, Breakout, small bees, bombers and T.amp; amp; C Surf Designs and so on.
others, according to their own ideas, have extended some traditional games and evolved some new small games, such as Spacius, Mark Wilcox developed by Matt Hackett, Invaders from Mars, VertigoProject open The RedLine Racing and the variant version of the Russian version Tetris game are issued.
we also found some role playing games, such as Tombs of Asciiroth, and the CanvasQuest developed by Andrew Wooldridge is more graphical, and its Prototype engine is built on ProtoRPG based on Pierre Chassaing development. Although these games are still in test, and the present presentation looks rough, we have reason to believe that one day they will perfect a very good version.
in 2008, there were also several class libraries facing JavaScript/DHTML game development, the most eye-catching one of which was GameJS (the next screenshot was a game Jetris based on this class library) and GameQuery, the famous JavaScrip. An extension of the t class library jQuery.
in the end, we should also be aware of a great game, DEFENDER of the favicon, which is not a size. Mathieu'p01'Henri compresses the Defender game that was actually launched in 80s to the browser's favicon icon, which is the PNG image of that 16*16. How do you hear that? Is it magical?