14 year old loli developed the game independently and spent two years in self-study.

time:15-03-22 forum:Juveniles (12-15 years old)
  http://games.ifeng.com/shehui/detail_20... 27_0.shtml

"Crazy Crazy" is a free game. It is nothing special in itself, nor is it a popular game. However, there is a small inspirational story behind it.

the developer of this game is Lucia Sanchez, a 14 year old Spanish girl. Without any programming experience, she finally realized her dream by perseverance and enthusiasm. Recently, she was interviewed on the Venturebeat website.

Lucia Sanchez

"about two years ago, my parents bought me a new computer, and I started making games," said Sanchez. "I saw a story on the Internet. A 14 year old boy made a game. . The game was downloaded 1 million times. I think it's great, so I want to do something similar. "

she chose the game making tool for beginners, Stencyl, and thought it would be easy, but, "when I started to use it, I realized how hard it was." However, she was not discouraged and insisted on learning this tool. "Actually, I didn't get any help," she said. "The only help I get is Youtube video and the Internet."

from the beginning, Sanchez has clear goals. She wants to play mobile games, and has been insisting on it. "It took me two years," she said. "The best stage for me is to design checkpoints. Each level is first drawn on paper and then made on a computer. It's also a very challenging thing, because sometimes it's hard to think of new levels.

after designing a certain number of levels, and then testing many times, she decided to release the game. "When I posted it to Google Play, I was very excited. I can't believe that it took me two years to make it. I feel very proud when my game appears in the app store.

Crazy Block

"Crazy Block" has not become a hot game, and, although the game has advertising, it does not bring any benefits. For Sanchez, this is not important. She felt that she had learned a lot from her middle school. "For me, making Crazy Block is a very good experience," she said. "When I started making games, it felt very difficult because I didn't have any programming experience. Every time I make a mistake, I don't know what to do. Sometimes I even want to give up the game, but by watching the tutorials and getting help from the Internet, I finished the game.

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